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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{NoExcerpt|''See also: [[Ability Score Modifier]]''}} | {{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{NoExcerpt|''See also: [[Ability Score Modifier]]''}} | ||
'''Ability Scores''' refer to the Ability Points in each Ability. | '''Ability Scores''' refer to the Ability Points in each Ability. Abilities are a creature's physical and mental attributes. They affect most rolls. There are a total of six Abilities: | ||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Strength Score Icon.png|[[Strength]]|link=Strength | Strength Score Icon.png|[[Strength]]|link=Strength | ||
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* {{SmallIcon|Intelligence_Ability_Icon.png|link=Intelligence}} '''[[Intelligence]] (INT)''': {{Class|Wizard}}s | * {{SmallIcon|Intelligence_Ability_Icon.png|link=Intelligence}} '''[[Intelligence]] (INT)''': {{Class|Wizard}}s | ||
=== Ability | === Ability Points === | ||
Ability Points can never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can be permanently increased up to 20 or temporarily increased above 20 through various enhancements, such as magical spells, [[feats]], [[elixirs]], or special equipment. For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20. The ability points of a creature determine its [[Ability Score Modifier|Ability Modifier]]s. | |||
{{GameplayNavbox}} | {{GameplayNavbox}} | ||
[[Category:Character Creation]] | [[Category:Character Creation]] | ||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] |