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Water Whip: Knock Prone: Difference between revisions
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HiddenDragon (talk | contribs) (Updated variant of field) |
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| save = DEX | | save = DEX | ||
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}} | | higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}} | ||
| | | variant of = Water Whip | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 23:45, 8 December 2023
Water Whip: Knock Prone is an Action that allows a to deal damage and knock a target prone.
Description
Use the water whip to knock the target .
Properties
- Cost:
- Action + 3Ki Points
- Damage:
- 3d10 (3~30) Bludgeoning
- Details:
- Range: 9 m / {{{range ft}}} ft
- DEX Save
How to learn
This action is a variation of: