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Mapped Terror: Spiders: Difference between revisions

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{{PageSeo|title=Mapped Terror: Spiders|fullkeywords=Viconia DeVir Mapped Terror Spiders Shadowheart Illusion Spell Level 4 Mapping Heart|fulltitle=Mapped Terror: Spiders|description=This spell transforms Viconia DeVir into a vicious spider and allows the polymorphing of two additional Sharrans into spiders via Heartform Terror: Spider.|keywords=Viconia DeVir Mapped Terror Spiders Shadowheart Illusion Spell Level 4 Mapping Heart}}
{{hatnote|For other versions of Mapped Terror, see [[Mapped Terror (disambiguation)]].}}
{{hatnote|For other versions of Mapped Terror, see [[Mapped Terror (disambiguation)]].}}
{{Spell page
{{Spell page

Revision as of 22:00, 31 December 2023

For other versions of Mapped Terror, see Mapped Terror (disambiguation).
Generic Control.webp

Mapped Terror: Spiders is a level 6 illusion spell. This spell terrifies its target by transforming Viconia DeVir and two of her allies into vicious spiders. It cannot be learned by players and is only used by NPCs.

Description

Exploit one of the target's deepest fears by transforming yourself and some allies into spiders.

Properties

Cost
Action + Level 6 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft
Recharge: Per combat

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Frightened

Frightened Frightened

Duration: 2 turns

DC 16  Wisdom saving throw

Condition: Heartform Terror: Spider

Heartform Terror: Spider Heartform Terror: Spider

DC 16  Wisdom saving throw

  • This creature has twisted its form into one of your fears.

How to learn

Used by creatures: Viconia DeVir

Notes

  • Cast by Viconia DeVir after using Castigate Heartform on a character to professed to fearing "Spiders" during the Mapping of the Heart.
  • The Frightened Frightened condition applies to the castigated target, while the polymorphing condition applies to Viconia and two of her allies. Interestingly, this beneficial polymorphing still triggers a Saving Throw.
  • The spider transformations function similarly to a Wild Shape, with the character returning to its previous form after the spider's hit points are depleted.