Wild Shape
Wild Shape is an Action gained by Druids at Level 2 that allows them to magically transform into various creatures in order to fight in combat or explore the environment.
See also: Aberrant Shape
Description[edit | edit source]
Magically assume the shape of a beast. While in animal shape, you can't talk or cast Spells.
You can take on the attributes your beast form -- excluding your Intelligence, Wisdom, and Charisma scores.
When your beast form drops to 0 Hit Points, you revert to your normal form.
Properties[edit | edit source]
- Your Ability Scores become the Ability Scores of the creature while Wild Shaped (Excluding Charisma, Intelligence, and Wisdom).
- When you reach 0 Hit Points, you revert back to your original form (with the same Hit Points you had before Wild Shaping). If you take damage that reduces the Wild Shape form's Hit Points below 0, the remaining damage is applied to your original form.
- If a
Concentration Spell was cast before entering Wild Shape, you do not lose Concentration on the spell after Wild Shaping.
- Your equipped items are merged into your beast form and do not have any effect until you revert back.
- You retain your normal Skill and Saving Throw Proficiencies while Wild Shaped, but the total bonuses for Strength, Dexterity, and Constitution-based rolls are influenced by your new animal form ability scores.
Combat Wild Shape Action[edit | edit source]
As a Bonus Action, you can assume the form of a beast. You can transform twice per Short Rest.
Only available to Circle of the Moon Druids.
List of Wild Shape Creatures[edit | edit source]
Wild Shape: Badger[edit | edit source]
Take the shape of a giant Badger that can burrow into the ground. You gain Bite (Badger),
Claws (Badger), and
Burrow.
Badger shape has the following physical attributes:
13
STR
14 |
DEX
10 |
CON
15 |
Wild Shape: Bear[edit | edit source]
Only available to Circle of the Moon Druids.
Take the shape of a polar Bear that tanks damage by taunting enemies. You gain Goading Roar and
Claws (Bear).
Bear shape has the following physical attributes:
30
STR
19 |
DEX
10 |
CON
16 |
Wild Shape: Cat[edit | edit source]
Take the shape of a ragdoll Cat that can distract enemies by meowing. You gain Claws (Cat) and
Meow.
Cat shape has the following physical attributes:
2
STR
6 |
DEX
15 |
CON
10 |
Wild Shape: Spider[edit | edit source]
Take the shape of of a giant Spider that can shoot webs to entangle enemies. You gain Web (Spider) and
Venomous Bite.
Spider shape has the following physical attributes:
20
STR
14 |
DEX
16 |
CON
12 |
Wild Shape: Wolf[edit | edit source]
Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed. You gain Inciting Howl (Wolf),
Bite (Wolf), and
Exposing Bite. Like all wolves, this wolf form has the Pack Tactics passive feature.
Wolf shape has the following physical attributes:
18
STR
17 |
DEX
15 |
CON
15 |
Wild Shape: Dire Raven[edit | edit source]
Only available to Level 4 Circle of the Moon Druids.
Take the shape of of a Dire Raven that can Blind enemies. You gain Beak Attack and
Rend Vision.
Dire Raven shape has the following physical attributes:
13
STR
6 |
DEX
14 |
CON
8 |
Wild Shape: Deep Rothé[edit | edit source]
Available to Level 4 Druids.
Take the shape of of a Deep Rothé that can charge and impale enemies. You gain Gore and
Charge.
Deep Rothé shape has the following physical attributes:
23
STR
18 |
DEX
10 |
CON
14 |