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Move Moonbeam: Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) m (Updated save fields) |
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| damage modifier = | | damage modifier = | ||
| damage type = Radiant | | damage type = Radiant | ||
| damage per = turn | | damage per = turn | ||
| extra damage = | | extra damage = | ||
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| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| save = CON | |||
| on save = Targets still take half damage. | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = |
Latest revision as of 22:07, 31 December 2023
Move Moonbeam is a level 2 evocation spell. This spell allows spellcasters to move their to a different location, damaging creatures that enter it.
Description
Move the beam of moonlight up to 18 m / 60 ft. The beam of light damages any creature that enters the beam or starts its turn in the light.
Properties
- Cost
- Action
- Damage
- 2d10 (2~20) Radiant per turn
- Details
- CON Save (On Save: Targets still take half damage.)
- Range: 18 m / 60 ft
- AoE: 1 m / 3 ft (Radius)
- Concentration
At higher levels
Upcast: When is cast at 3rd level or higher, this damage also increases by 1d10Radiant for each Spell Slot Level above 2nd.How to learn
(Information not yet added.)
External Links[edit | edit source]
- Moonbeam on the Forgotten Realms Wiki