Ad placeholder
Savage Attacks: Difference between revisions
Jump to navigation
Jump to search
GoingMenthol (talk | contribs) (savage attack and brutal crit work together, tested on half-orc barb, added to notes) |
(Hat note disambiguation) |
||
Line 1: | Line 1: | ||
{{confused with|Savage Attacker}} | |||
{{see also|Brutal Critical}} | |||
{{Passive feature page | {{Passive feature page | ||
|image = Savage Attacks.webp | |image = Savage Attacks.webp |
Revision as of 20:59, 26 January 2024
Not to be confused with Savage Attacker
See also: Brutal Critical
Savage Attacks is a passive feature available to half-orcs. When they score a critical hit with a melee weapon attack, they can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Description
When you land a Critical Hit with a melee weapon attack, you deal an extra dice of weapon damage.
How to learn
Races:
- Character level 1: Half-orc
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Off-hand weapons also roll an extra damage die on critical hits.
- This feature also adds one dice on critical hits performed using the paladin smite ability. This means that a critical hit with smite activated will get a total of two additional dice.
- This seems to be linked to the fact that the smite damage seems to be computed separately from the base attack.[Needs Verification]
- This feature does not work with unarmed attacks or Wildshape melee attacks.
- The combat log denotes the activation of this skill as Brutal Critical and not as Savage Attacks
- Both Savage Attacks and Brutal Critical will activate on a critical hit