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Ambushing (Condition): Difference between revisions

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|effects = * Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful [[Perception]] [[Check]].
|effects = * Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful [[Perception]] [[Check]].
|icon = Phalanx_Formation_Icon.webp
|icon = Phalanx_Formation_Icon.webp
|stack id = AMBUSH
|stack priority = 0
|properties = DisableOverhead, DisableCombatlog
|notes = 
}}
}}

Revision as of 18:48, 3 February 2024

  • Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful Perception Check.

Properties

Stack ID Stack ID: AMBUSH

Stack priority Stack priority: 0

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID AMBUSH, only one of these can be applied at the same time:

Condition Effects

Ambushing (Condition) Ambushing

  • Affected entity will attack as soon as its enemies are within reach. It can only be spotted with a successful Perception Check.

Sources of Ambushing