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True Strike: Difference between revisions

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[[File:True Strike Icon 2.png|frameless|right]]
{{SpellPage
'''True Strike''' is a Divination '''[[Spells#Cantrips|Cantrip]]''' available to [[Bard]], [[Sorcerer]], [[Warlock]], and [[Wizard]]. This spell allows spellcasters to magically see into a creature's defence to advantage on the next attack roll against the target.
| name = True Strike
 
| image = True Strike Icon.png
[[Category:Spells]][[Category:Cantrips]]
| level = cantrip
== Description ==
| school = Divination
Divine a character's defences to give you {{Advantage}} on [[Attack Rolls]] against it.
| classes = Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster
 
| summary = The caster gains Advantage on their Attack Rolls against the target.
== Properties ==
| description = Divine a character's defences to give you {{Advantage}} on [[Attack Roll]]s against it.
{{InfoBlob|{{Action}}}}
| action type = action
 
| range = ranged
''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]], and [[Wizard]].''
| concentration = yes
* {{Range|m=18|ft=60}}
| condition = True Strike
* {{Concentration}}
| condition icon = True Strike Condition Icon.png
 
| condition description = The spellcaster has {{Advantage}} on [[Attack Roll]]s against this creature.
{| role="presentation" class="wikitable"
| condition duration = 2
| <strong>[[File:True Strike Condition Icon 3.png|frameless|upright=0.12]] True Strike</strong>
| notes =
|-
* Only the caster of this spell gains {{Advantage}} on attacks, not their allies.
| {{Duration|2}}
* Although the duration is two turns, this includes the turn the spell itself is cast.  This means that, usually, you will only benefit from the effect for a single turn (the next turn after casting this spell).  To make use of both turns, you must be able to perform multiple Actions in one turn, such as by using [[Action Surge]] or being under the effect of [[Haste]].
* The spellcaster has {{Advantage}} on [[Attack Rolls]] against this creature.
}}
|}
== Notes ==
* True Strike only grants {{Advantage}} on the '''next single attack''' against the target, regardless of whether that attack hits or misses.
** This {{Advantage}} is granted ''only'' to the spellcaster, not to all allies.

Revision as of 16:41, 13 July 2023

True Strike Icon.png

True Strike is a cantrip (Divination). The caster gains Advantage on their Attack Rolls against the target.

Description

Divine a character's defences to give you Advantage Icon.png Advantage on Attack Rolls against it.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: True Strike

True Strike True Strike

Duration: 2 turns

How to learn

(Information not yet added.)

Notes

  • Only the caster of this spell gains Advantage Icon.png Advantage on attacks, not their allies.
  • Although the duration is two turns, this includes the turn the spell itself is cast. This means that, usually, you will only benefit from the effect for a single turn (the next turn after casting this spell). To make use of both turns, you must be able to perform multiple Actions in one turn, such as by using Action Surge or being under the effect of Haste.