Ad placeholder

Animate Dead: Ghoul: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 5: Line 5:
| school = Necromancy
| school = Necromancy
| ritual =
| ritual =
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|ghoul|Ghoul (Animate Dead)}}. Requires a corpse, and lasts until long rest.
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Ghoul|Ghoul (Animate Dead)}}. Requires a corpse, and lasts until long rest.
| description = Create a [[Ghoul (Animate Dead)|Ghoul]] that specialises in melee combat.
| description = Create a [[Ghoul (Animate Dead)|Ghoul]] that specialises in melee combat.
| warning = {{Prereq|The target must be a Medium or Small corpse.}}
| warning = {{Prereq|The target must be a Medium or Small corpse.}}

Revision as of 17:15, 18 March 2024

Animate Dead Ghoul.webp

Animate Dead: Ghoul is a level 5 necromancy spell. This spell allows spellcasters to animate a corpse to create a Ghoul Ghoul (Animate Dead). Requires a corpse, and lasts until long rest.

Description

Create a Ghoul that specialises in melee combat.

The target must be a Medium or Small corpse.

Properties

Cost
Action + Level 5 Spell Slot
Details
 Range: 3 m / 10 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

This spell is a variation of:
Animate Dead Animate Dead