User:Bigbucky: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{ConditionPage
 
| effects =
* Cannot move. {{Attack Roll}}s against the affected entity have {{Advantage}}, while the entity's {{Attack Roll}}s and [[Dexterity]] {{SavingThrow}}s have {{Disadvantage}}
}}
{{ConditionPage
| effects =
* Cannot move. {{Attack Roll}}s against the affected entity have {{Advantage}}, while the entity's {{Attack Roll}}s and [[Dexterity]] {{SavingThrow}}s have {{Disadvantage}}
}}
{{stub}}
This is a '''list of sources of advantage''' in ''Baldur's Gate 3''.


== Sources of advantage and disadvantage saving throws ==
== Sources of advantage and disadvantage saving throws ==
Line 16: Line 7:
[[Category:Lists]]
[[Category:Lists]]
[[Category:Lists of sources]]
[[Category:Lists of sources]]
== Similar effects ==
While advantage and disadvantage only apply to {{D20}} rolls, some character features can grant a similar bonus to other rolls. The clearest example is [[Savage Attacker]], a [[feat]] which has a character roll all melee damage dice twice, taking the highest result. This is effectively advantage on melee [[damage rolls]], though none of the advantage rules apply: the effect can stack with others that double damage dice, and there is no similar negative effect that gives you the equivalent of disadvantage on damage.
Using the result of the calculations above to see what the average bonus to our damage becomes, depending on what dice the weapon uses.
{| class="wikitable"
|+ Expected Bonus Damage from Savage Attacker
|-
!Weapon Die !!Average Bonus Damage
|-
|1d4 ||0.625
|-
| 1d6|| 0.972
|-
|1d8||1.3125
|-
|1d10||1.65
|-
|1d12 ||1.9861
|-
|2d6 ||1.94
|}
Note that Savage Attacker also applies to ALL additional damage dice from ANY source added to a weapon, but not [[Sneak Attack|Sneak Damage]] because those are not bonus dice added to the weapon damage.
For example, the [[Halberd of Vigilance]] (d10 slashing damage and d4 force damage) which was [[Dip#Condition:_Dipped_in_Fire|dipped in fire]] (d4 fire damage) will, on average, do 1.65 + 0.625 +0.625 = 2.9 more damage with Savage Attacker.
== Footnotes ==
{{notelist}}
sfdsdf
{{NavGameplay}}
[[Category:Gameplay mechanics]]
[[Category:Saving throws]]

Revision as of 00:18, 25 March 2024


Sources of advantage and disadvantage saving throws