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Hide
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Hide is a common Action that allows the user to conceal their location.
UID
Description
Try to conceal yourself.
Hiding depends on your Stealth and whether you are Obscured. Attacking or casting spells reveals your location.Properties
- Cost
Action
- Details
Range: Self
Technical details

Shout_Hide
Condition: Hiding
- Affected entity is invisible to enemies until it crosses their cone of sight.
- The entity has
Advantage on all
Attack rolls.
Notes
- In Early Access patch 9, Hide was a Bonus Action, but it was changed to an Action in the full release of the game. However, the Way of Shadow Monk subclass, the Gloom Stalker Ranger subclass, and the Thief Rogue subclass are still able to Hide as a Bonus Action via (sub-)class features.
- If not , using the Hide ability while standing nearby and within line of sight of any creature (aside from party members and minions) causes the Hide attempt to immediately fail with no roll.
- While hidden, if a creature enters line of sight of an enemy creature, they must immediately roll a Stealth check against the enemy creature's Passive Perception.
- Lines of sight ('vision cones') of nearby enemies and other NPCs can be viewed by holding the Show Sneak Cones key (Default hotkey: Left Shift).
- Lines of sight can be manipulated to create an opening for a pickpocketing or ambush attempt by creating a distraction, such as casting the cantrip.
- Hiding inside a is an automatic success as sight cones of enemies do not reach inside. This also makes up for the debuff as enemies cannot target the player character from outside the cloud if they are hiding.