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Punish Divinity: Difference between revisions

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|summary='''Punish Divinity''' is a reaction available to [[Raphael]] that lets him {{cond|Infernal Stun}} a creature that has attacked him with {{DamageType|Radiant}} Damage.
|summary='''Punish Divinity''' is a reaction available to [[Raphael]] that lets him {{cond|Infernal Stun}} a creature that has attacked him with {{DamageType|Radiant}} Damage.
|image=Hellish Rebuke.webp
|image=Hellish Rebuke.webp
|controller icon=Hellish Rebuke Icon.webp
|icon=Hellish Rebuke Unfaded Icon.webp
|description = After taking Radiant damage, Stun the attacker, allowing you to {{SAI|Life Drain|Drain}} its hit points.
|description = After taking Radiant damage, Stun the attacker, allowing you to {{SAI|Life Drain|Drain}} its hit points.
|condition = Infernal Stun
|condition = Infernal Stun

Revision as of 20:55, 25 April 2024

Hellish Rebuke.webp

Punish Divinity is a reaction available to Raphael that lets him Infernal Stun Infernal Stun a creature that has attacked him with Damage TypesRadiant Damage.

Description

After taking Radiant damage, Stun the attacker, allowing you to Drain Drain its hit points.

Properties

Cost:
Reaction
Details:
 Range: 30 m / {{{range ft}}} ft
Concentration Concentration
DEX Save (DC 18)

Condition: Infernal Stun

Infernal Stun Infernal Stun

Duration: 4 turns

DC 18  Dexterity saving throw

This creature cannot move or act, and Raphael can Soul Drain Soul Drain it at will.

Dexterity saving throw with difficulty class 16 on balanced, and 18 on tactician. The stun immunity from Helm of Balduran does not protect against infernal stun.

How to learn

Used by creatures: Raphael