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Feather Fall: Difference between revisions
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[[Category:Spells]][[Category:Level 1 Spells]][[Category:Transmutation Spells]] | [[Category:Spells]][[Category:Level 1 Spells]][[Category:Transmutation Spells]] | ||
[[File:Feather Fall Icon | [[File:Feather Fall Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Slow the rate of descent of allied creatures. Grants immunity to Falling damage."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Slow the rate of descent of allied creatures. Grants immunity to Falling damage."''</div> | ||
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Revision as of 15:41, 16 July 2023
Feather Fall is a Level 1 Transmutation Spell. This spell allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
Description
Slow the rate of descent of allied creatures. Grants immunity to Falling damage.
Properties
Bonus Action + Level 1 Spell Slot
Available to level 1 Bard, Sorcerer and Wizard.
Feather Fall |
Duration: 10 turns
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