Survival Instinct: Difference between revisions

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[[File:Cleric Tadpole Survival Instinct.png|frameless|right]]
[[File:Cleric Tadpole Survival Instinct.png|frameless|right]]
[[Category:Tadpole Powers]][[Category:Class Actions]][[Category:Bonus Actions]]
[[Category:Class Actions]][[Category:Bonus Actions]]
'''Survival Instinct''' is a [[Cleric]] Action and a [[Tadpole Power]]. This ability allows the Cleric to save an ally from falling unconscious.
'''Survival Instinct''' is a [[Cleric]] Action and a [[Tadpole Power]]. This ability allows the Cleric to save an ally from falling unconscious.


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If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.
If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.
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[[Category:Tadpole Powers]]

Revision as of 07:49, 3 August 2023

Cleric Tadpole Survival Instinct.png

Survival Instinct is a Cleric Action and a Tadpole Power. This ability allows the Cleric to save an ally from falling unconscious.

Refer to the Tadpole Power page for information on obtaining this and other Tadpole Powers.

Description

Infuse a creature with psionic force. If it reaches 0 Hit Points, it heals instead of falling Unconscious.

Properties

Bonus action

  •  Range: 18 m / 60 ft
  • Recharge: Short rest
  • Grants Survival Instinct