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Encrusted with Frost (Condition): Difference between revisions
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(Created page with "{{ConditionPage|name=Encrusted with Frost|effects=Affected entity has Disasdvantage on Dexterity Saving Throws. When there are 7 or more turns remaining, the entity must succeed a Constitution Saving Throw or take {{DamageColor|Cold|1~4 Cold damage}} and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away. Removed by Burning.}}") |
m (fixed typo disadvantage) |
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{{ConditionPage|name=Encrusted with Frost|effects=Affected entity has | {{ConditionPage|name=Encrusted with Frost|effects=Affected entity has Disadvantage on Dexterity Saving Throws. | ||
When there are 7 or more turns remaining, the entity must succeed a Constitution Saving Throw or take {{DamageColor|Cold|1~4 Cold damage}} and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away. | When there are 7 or more turns remaining, the entity must succeed a Constitution Saving Throw or take {{DamageColor|Cold|1~4 Cold damage}} and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away. | ||
Removed by Burning.}} | Removed by Burning.}} |
Revision as of 01:33, 11 August 2023
Affected entity has Disadvantage on Dexterity Saving Throws.
When there are 7 or more turns remaining, the entity must succeed a Constitution Saving Throw or take 1~4 Cold damage and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.
Removed by Burning.