Thermodynamo Axe: Difference between revisions

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| weight lb = 1.8
| weight lb = 1.8
| price = 100
| price = 100
| special = Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of [[Heat]].
| special = Whenever you deal damage with this weapon, you gain 2 turns of [[Heat]].
| weapon actions = Cleave, Lacerate, Maiming Strike
| weapon actions = Cleave, Lacerate, Maiming Strike
}}
}}

Revision as of 03:22, 14 August 2023

Thermodynamo Axe image

Thermodynamo Axe is a rare, lightly enchanted (+1) special variant of the Handaxes family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe.

Properties

One-handed damage
D8 Slashing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesSlashing damage
Two-handed damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing damage
Details
Handaxes Handaxes
Rarity: Rare
Enchantment: + 1
 Versatile
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 100 gp

Special

The holder of this item gains:

Whenever you deal damage with this weapon, you gain 2 turns of Heat.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Maiming Strike Maiming Strike ()

Possibly Maims Maims your target. They can't move.

Where to find

Bought from Dammon in Act 2 at the [Last Light Inn]]