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Evasion: Difference between revisions

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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| description = Your agility lets you dodge out of the way of certain spells.
|summary='''Evasion''' is a passive feature that makes you receive less damage from spells or effects that require a [[Dexterity]] [[Saving Throw]].
| image = Evasion Icon.png
|description=Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.
|image=Evasion Icon.png
|class learns at level 7 = Monk, Rogue
|notes=
}}
}}
You receive less damage from spells or effects that require a [[Dexterity]] [[Saving Throw]].
[[File:Evasion Icon.png|right]]
== Description ==
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.
== Progression ==
* Learns at level 7: {{Class|Monk}}
* Learns at level 7: {{Class|Rogue}}

Revision as of 00:57, 8 September 2023

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Evasion is a passive feature that makes you receive less damage from spells or effects that require a Dexterity Saving Throw.

Description

Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.


How to learn

Classes: