Ray of Sickness: Difference between revisions

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(Created page with "Spell > List Of Spells > 1st Level Spells > Ray of Sickness ---- '''Ray of Sickness''' is a Level 1 Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them. File:Ray of Sickness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">...")
 
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| <strong>[[File:Poisoned Condition Icon 3.png|frameless|upright=0.12]] Poisoned</strong>
| <strong>[[File:Poisoned Condition Icon 3.png|frameless|upright=0.12]] Poisoned</strong>
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| {{C|[[File:Duration Icons.png|frameless|20px]] Duration: 2 turns}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* Suffers [[Disadvantage]] on [[Attack Rolls]] and [[Checks|Ability Checks]].
* Suffers [[Disadvantage]] on [[Attack Rolls]] and [[Checks|Ability Checks]].
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Revision as of 21:03, 6 December 2022

Spell > List Of Spells > 1st Level Spells > Ray of Sickness


Ray of Sickness is a Level 1 Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them.

File:Ray of Sickness Icon 2.png
"Call forth a ray of sickening energy. Deals 2d8 Poison damage and possibly Poisons the target."


Damage 2d8
Damage Types Poison
Range 18m / 60ft
School Necromancy
Saving Throw Constitution
Concentration None
Class Sorcerer, Wizard

Description

Call forth a ray of sickening energy. Deals 2d8 Poison damage and possibly Poisons the target.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Sorcerer and Wizard.

At Higher Levels

When the spell is cast a 2nd Level or higher, damage increases by 1d8 Poison for each spell slots level above 1st.