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[[File:Jump Bonus Action Icon.png|frameless|right|thumb]]
{{ActionPage
[[Category:Bonus Actions]][[Category:Common Actions]]
| summary = '''Jump''' is a common [[Bonus Action]] that allows characters to jump vertically or horizontally, up to a distance determined by their [[Strength]] score.
'''Jump''' is a [[Character Abilities#Bonus Actions|Bonus Action]] that allows characters to jump vertically or horizontally, up to a distance determined by their [[Strength]] score.
| description = Jump to a destination.  
 
== Description ==
Jump to a destination.  


Your [[Strength]] affects how far you can jump.
Your [[Strength]] affects how far you can jump.


== Properties ==
Costs {{action|movement|m=3|ft=10}} to use.
{{action|bonus}} + {{action|movement|m=3|ft=10}}
| image = Jump.webp
 
| cost = bonus
| damage =
| attack roll =
| range = ranged
| range m = 4.5
| range ft = 15
| save =
| condition =
| condition duration =
| condition save =
| notes =
*Range of jump is determined by [[Strength]] score
*Range of jump is determined by [[Strength]] score
** Minimum {{Range|m=4.5|ft=15}} (at 10 [[Strength]] or lower)
** Minimum {{Range|m=4.5|ft=15}} (at 10 [[Strength]] or lower)
** Range increases by 1 m / 3 ft for every 2 points of [[Strength]] above 10
** Range increases by 1 m / 3 ft for every 2 points of [[Strength]] above 10


== Notes and Trivia ==
}}
Casting the {{SmallIcon|Jump Spell Icon.png}} [[Jump]] spell will triple the maximum distance of your jump.
[[Category:Common Actions]]

Revision as of 03:04, 3 October 2023

Jump.webp

Jump is a common Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.

Description

Jump to a destination.

Your Strength affects how far you can jump.

Costs  3 m / 10 ft movement to use.

Properties

Cost:
Bonus action
Details:
 Range: 18 m / 60 ft

How to learn

(Information not yet added.)

Notes

  • Range of jump is determined by Strength score
    • Minimum  Range: 4.5 m / 15 ft (at 10 Strength or lower)
    • Range increases by 1 m / 3 ft for every 2 points of Strength above 10