Commander's Strike: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Commander's Strike''' is a | | summary = '''Commander's Strike''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction. | ||
| description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | | description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | ||
| image = | | image = Commanders Strike.webp | ||
| cost = supdie:1, action, bonus | | cost = supdie:1, action, bonus | ||
| concentration = | | concentration = |
Revision as of 00:49, 8 October 2023
Template:Up to date
Commander's Strike is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction.
Description
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
Properties
- Cost:
- Superiority Die + Action + Bonus action
- Details:
- Range: 9 m / 30 ft
Condition: Onus of Battle
Duration: 1 turn
Affected entity can immediately use a Reaction to make a weapon attack.