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'''Shatter''' is a [[Spell#2nd Level Spells|Level 2]] Evocation Spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their [[Saving Throw|saving throw]] at a [[disadvantage]].[[File:Shatter Icon.png|thumb|{{AbilityInfobox
'''Shatter''' is a [[Spell#2nd Level Spells|Level 2]] Evocation Spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their [[Saving Throw|saving throw]] at {{Disadvantage}}.
 
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Evocation Spells]]
 
[[File:Shatter Icon.png|thumb|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Generate a painfully intense ringing noise that deals <span style="color:#9966cc">3d8 Thunder damage</span> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Generate a painfully intense ringing noise that deals <span style="color:#9966cc">3d8 Thunder damage</span> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage."''</div>
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Revision as of 06:44, 1 February 2023

Shatter is a Level 2 Evocation Spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their saving throw at Disadvantage Icon.png Disadvantage.

"Generate a painfully intense ringing noise that deals 3d8 Thunder damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage."


Damage 3d8
Damage Types Thunder
Range 18m / 60ft
Area of Effect 3m / 10ft (Radius)
School Evocation
Saving Throw Constitution
Concentration None
Class Bard, Sorcerer, Warlock, Wizard

Description

Generate a painfully intense ringing noise that deals 3d8 Thunder damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 2 Spell Slot

Available to level 3 Bard, Sorcerer, Warlock and Wizard.

At Higher Levels

When the spell is cast using a 3rd level slot or higher, damage increases by 1d8 Thunder for each spell slot level above 2nd.