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Spirit Guardians Aura (Condition)

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Revision as of 13:59, 3 October 2023 by Llamageddon (talk | contribs)
Spirits protect the affected entity.
Nearby enemies take 3d8Damage TypesRadiant or 3d8Damage TypesNecrotic damage per turn, and Movement Speed is halved.
The caster can't become Invisible Invisible while concentrating on this spell.
On a successful save, targets still take half damage.
WIS Save

Sources of Spirit Guardians Aura