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Spirit Guardians Aura (Condition)

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This article is about the aura condition. For other uses, see Spirit Guardians (disambiguation).
  • Spirits protect the affected entity, damaging enemies within 3 m / 10 ft and halving their movement speed.
  • Damage dealt is 3d8RadiantRadiant or 3d8NecroticNecrotic plus 1d8 per upcast level.
  • Targets succeeding a Wisdom saving throwWisdom saving throw take half damage.
  • The caster can't become InvisibleInvisible while concentrating on this spell.

Condition: Spirit Guardians

Spirit GuardiansSpirit Guardians

Radius: 3 m / 10 ft⁠Radius: 3 m / 10 ft

Sources of Spirit Guardians Aura