Trip Attack (Melee)
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Trip Attack (Melee) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them go Prone.
File:Trip Attack Melee Icon 2.png
"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten the target."
Damage | Weapon Damage + 1d8 |
---|---|
Damage Types | Physical damage |
Range | Weapon Range (Melee) |
Saving Throw | Strength |
Condition | Prone |
Duration | 1 turn |
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly knock the target Prone.
Prerequisite: The target must be Large or smaller.
Properties
- Damage: Weapon Damage + 1d8 Physical
Weapon Damage +
1d8 Physical
- Range:
Weapon Range
- Saving Throw:
File:Saving Throws Icon.png Strength
Melee
File:Prone Condition Icon 3.png Prone |
|