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Piercing Growl
		
		
		
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Description
Fierce howls rise from your guts and wound nearby foes, possibly inflicting Bleeding and Fear.Properties
- Cost
 -  Action
 - Damage: 7~28
 - Details
 - CON Save (Spell save DC) (On Save: Target still takes full damage.)
 - AoE: 9 m / 30 ft (Cone)
 
3d8 + 4Piercing
Condition: Bleeding
 Bleeding
 
Duration: 2 turns
Spell save DC Constitution saving throw
- Creature takes 2 damage at the start of each turn and has Disadvantage on Constitution Saving throws.
 - Removed by healing.
 
Condition: Fearful
 Fearful
 
Duration: 2 turns
Spell save DC Constitution saving throw
- Has Disadvantage on Ability Checks and Attack rolls.
 - It must run from the source of its fear and cannot take any additional actions.
 - Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
 
How to learn
Bugs
- The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.