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Piercing Growl

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Piercing Growl is a special class action available to the Slayer. The Slayer howls so fiercely that nearby foes are wounded.

Description

Fierce howls rise from your guts and wound nearby foes, possibly inflicting BleedingBleeding and FearFear.

Properties

Cost
Action
Damage: 7~28
3d8 + 4PiercingPiercing
Details
CON Save (Spell save DC)CON Save (Spell save DC) (On Save: Target still takes full damage.)
AoE: 9 m / 30 ft (Cone) AoE: 9 m / 30 ft (Cone)

Technical details

UID
Zone_Slayer_DeathGrowl
Spell flags

Condition: Bleeding

BleedingBleeding

Duration: 2 turns

Spell save DC Constitution saving throwConstitution saving throw

Condition: Fearful

FearfulFearful

Duration: 2 turns

Spell save DC Constitution saving throwConstitution saving throw

  • Has DisadvantageDisadvantage on Ability Checks and Attack rollAttack rolls.
  • It must run from the source of its fear and cannot take any additional actions.
  • Targets can make a Saving throwSaving throw to shake off this effect if they end their turn out of sight from their source of fear.

How to learn

Granted by items:

Used by creatures: Slayer

Bugs

  • The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.