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Piercing Growl
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Piercing Growl is a special class action available to the Slayer. The Slayer howls so fiercely that nearby foes are wounded.
Description
Fierce howls rise from your guts and wound nearby foes, possibly inflicting Bleeding and Fear.
Properties
- Cost
- Action
- Damage: 7~28
- Details
- CON Save (Spell save DC) (On Save: Target still takes full damage.)
- AoE: 9 m / 30 ft (Cone)
3d8 + 4Piercing
Condition: Bleeding
Bleeding
Duration: 2 turns
Spell save DC Constitution saving throw
- Creature takes 2 damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Condition: Fearful
Fearful
Duration: 2 turns
Spell save DC Constitution saving throw
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
How to learn
Bugs
- The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.