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Ruptured (Condition)

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  • Take 1d4PiercingPiercing for each 1 m / 3 ft⁠1 m / 3 ft movement. Each time the damage is triggered, reduce the condition duration by 1.

Notes

  • The damage is only triggered by normal movement. Other forms of movement like teleporting, jumping, or being shoved do not activate the effect.
  • Creatures ordinarily immune to similar effects like BleedingBleeding or Gaping WoundsGaping Wounds (such as Undead or Constructs) are still affected by Ruptured.

Sources of Ruptured

Creatures with Ruptured

None defined in the wiki database