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Watcher Greatsword
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This article is about content – such as items, spells or equipment – that cannot be used, but can still be accessed or acquired, either in-game or via third party tools. |
Watcher Greatsword is a common greatsword. It can only be wielded by Steel Watchers.
Properties
- Damage
- 3d12 (3~36) + Strength modifier Slashing
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Melee: 1.5 m / 5 ft
- Weight: 100 kg / 200 lb
- Price: 65 gp
-
UID
WPN_WATCHER_Greatsword_BUUID
4dac3ae0-f828-5d62-74d7-e4982d7eedb4
Special
The holder of this item gains:
Not usable by humanoids.Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Maimed
Duration: 1 turn
- Movement Speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.
- Removed by healing.
Where to find
- Steel Watch Foundry: Found leaning against the southern wall. X: -288 Y: -167
- Can be picked up after a successful disarm against a Steel Watcher.
Notes
- With the introduction of Patch #3, all weapons with equip restrictions properly prevent character usage, with the patch notes specifically addressing the Steel Watcher greatsword.