Greatswords

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Greatswords Greatswords are a type of martial, two-handed, melee Weapon. Following are some base attributes common to most Greatswords, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Greatsword. Further down below, you can find a list of all Greatswords in the game.

Properties

Damage:
D6 Slashing.png 2d6 (2~12) + Strength Modifier Damage Types Slashing
Details:
 Two-Handed
Range: 1.5 m / 5 ft
Dippable Dippable

Actions

Proficiency Icon.png If you have Proficiency, equip in main hand to gain:

  • Pommel Strike (Weapon Action) Pommel Strike (Bonus Action): Make a non-lethal attack against an enemy and possibly daze them.
  • Lacerate (Weapon Action) Lacerate: Slash at your target's vital points to make it bleed. Some Undead and Constructs can't suffer Bleeding.
  • Cleave (Weapon Action) Cleave: Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

List of Greatswords

Weapon Enchant. Damage Damage Type Extra Dmg. E.D. Type Weight Price Special

Greatsword Icon.png
Greatsword

2d6 Slashing

2.7 kg
5.4 lb

65

Reinforced Greatsword Icon.png
Reinforced Greatsword

2d6 Slashing

2.7 kg
5.4 lb

65

Rusty Greatsword Icon.png
Rusty Greatsword

2d6 Slashing

2.7 kg
5.4 lb

6

Reinforced Greatsword Icon.png
Watcher Greatsword

3d12 Slashing

100 kg
200 lb

65

Everburn Blade.png
Everburn Blade

2d6 Slashing 1d4 Fire

2.7 kg
5.4 lb

130

Githyanki Greatsword Icon.png
Githyanki Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

130
  • Githborn Psionic Weapon: When wielded by a Githyanki this weapon deals an additional 1d4Damage TypesPsychic damage.

Greatsword PlusOne Icon.png
Greatsword +1

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

65

Reinforced Greatsword Icon.png
Svartlebee's Woundseeker

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

130
  • Deepen The Wound: The wielder gains a +1d4 bonus to Attack Rolls with this weapon when attacking creatures that have already taken damage.

Sword of Justice Icon.png
Sword of Justice

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

130
  • Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
    • Applies Shield of Faith Shield of Faith to a creature within range.
    • Range: 18 m / 60 ft
    • Concentration: Concentration Icons.png Required
Shield of Faith Shield of Faith
Duration: Until Long Rest
Receives +2 bonus to Armour Class Armour Class.

Jorgoral's Greatsword Icon.png
Jorgoral's Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

380

Soulbreaker Greatsword Icon.png
Soulbreaker Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

380
  • Githborn Psionic Weapon: When wielded by a Githyanki this weapon deals an additional 1d4Damage TypesPsychic damage.
  • Seldom Caught Unawares: You gain a +2 bonus to Initiative Rolls.

Sussur Greatsword Icon.png
Sussur Greatsword

+1 2d6 + 1 Slashing

2.7 kg
5.4 lb

150

Greatsword PlusTwo Icon.png
Sword of Chaos

+2 2d6 + 2 Slashing 1d4 Necrotic

2.7 kg
5.4 lb

960
  • Chaos: On a hit, regain 1~6 hit points.

Balduran Giantslayer Icon.png
Balduran's Giantslayer

+3 2d6 + 3 Slashing

2.7 kg
5.4 lb

1300

Githyanki Greatsword Icon.png
Silver Sword of the Astral Plane

+3 2d6 + 3 Slashing

2.7 kg
5.4 lb

1300