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Phalar Aluve: Shriek is a Class Action granted by the Phalar Aluve. It is a variant of . The sword penalizes your enemies' mental Saving Throws, and causes you to deal extra Thunder damage whenever you hit it with this weapon.
Description
The sword Shrieks. All enemies within Range: 6 m / 20 ft of range have a 1d4 penalty to all[See Notes] Saving throws. Affected creatures receive an extra 1d4Thunder damage.
The sword will stop shrieking if unequipped.
Properties
- Cost:
- Action
- Details:
- Recharge: Short rest
Condition: Singing Sword: Shrieking
Duration: 5 turns
- Enemies within 6 m / 20 ft of range have 1d4 penalty to all[See Notes] Saving throws. The sword deals an additional 1d4Thunder damage to creatures affected by the shrieked.
Condition: Singing Sword: Shriek
- Affected entity has 1d4 penalty to all[See Notes] Saving throws. When it is attacked, it takes an additional 1d4Thunder damage.
How to learn
Notes
- The in-game tooltip specifies that Shriek applies the penalty to mental Saving throws but it actually applies to all saving throws.
- The Thunder damage is treated as a Damage Source, allowing Damage Riders such as Gregarious Caster to add to the total damage