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Wild Magic: Weapon Infusion (Condition)

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Revision as of 19:43, 3 February 2024 by NatternAlt (talk | contribs) (Added properties and empty notes field (using bot))
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  • Magic infuses this weapon. Until the end of the barbarian's Rage, it deals an additional 1d6Damage TypesForce damage and gains the Light (weapon property) Light and Thrown Thrown properties. If thrown, it immediately reappears in the barbarian's hand.

Sources of Wild Magic: Weapon Infusion