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Objectives
Objectives and journal entries may vary pending player decisions and outcomes.
- Approach the goblins.
- We spotted a deep gnome tied to the blades of a windmill. He's being tormented by a group of goblins.
- Defeat the goblins.
- The goblins attacked us.
- Stop the windmill.
- We've defeated the goblins. If we want to help the gnome, we'll have to stop the windmill.
- Untie the gnome.
- Now that the windmill has stopped spinning, we should be able to untie the gnome.