More actions
Shadow Mastiffs are a creature and non-playable race encountered in Act Two.
Shadow Mastiff | |||||||||||||
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Monstrosity | |||||||||||||
Level 6 Shadow Mastiff | |||||||||||||
Stats | |||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m/40ft | ||||||||||||
| Bite attacks can possibly knock the target Prone | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| While lightly or heavily obscured, become resistant to non-magical Bludgeoning, Piercing, and Slashing damage | ||||||||||||
| While lightly or heavily obscured, gain the ability to blend with shadows and become invisible | ||||||||||||
| While in sunlight, this creature has Disadvantage on Attack Rolls and Saving Throws. | ||||||||||||
Actions | |||||||||||||
2d6+3Piercing
Possibly inflict for 1 turn |
Shadow Mastiffs are always hostile. Three appear out of the shadows alongside a Shadow Mastiff Alpha in the Ruined Battlefield, near X: -49 Y: 36, when the nearby ever-burning torches are destroyed.
Overview
“ | Often moving as a pack, these hounds of the Shadowfell slink from shadow to shadow, always on the hunt. |
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— in-game racial description |