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Shadow mastiff

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Shadow Mastiffs are a Monstrosity and non-playable race which can be encountered in Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

Three Shadow Mastiffs appear out of the shadows alongside a Shadow Mastiff Alpha in the Ruined Battlefield, near X: -49 Y: 36, if the nearby ever-burning torches lit by Korliss True Soul Korliss are destroyed. Another can be summoned via Retinue of the Vampire Lord Retinue of the Vampire Lord as part of the Gather Your Allies quest.

Shadow Mastiffs appear once Halsin Halsin opens a portal to the Shadowfell during Lift the Shadow Curse Lift the Shadow Curse. The party must defend the portal while various shadow creatures, including Shadow Mastiffs, attempt to attack it.

Racial features[edit | edit source]

Base Racial Speed
15m / 50ft
Size
Medium
Knockdown Jaws Knockdown Jaws
Bite attacks from this creature can possibly knock the target Prone Prone.
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Shadow Veil Shadow Veil
While Lightly or Heavily Obscured, the shadow mastiff is Resistant to non-magical Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage.
Shadowblend Shadowblend
While Lightly or Heavily Obscured, this creature gains the ability to blend with shadows and become Invisible Invisible.
Sunlight Weakness Sunlight Weakness
While in sunlight, this creature has Disadvantage Icon.png Disadvantage on Attack Rolls and Saving Throws.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bite.webp
Shadowjaw Bite Shadowjaw Bite (Action)
Damage: 5~15
2d6 + 3PiercingPiercing

Sink your teeth into a target and possibly knock it Prone Prone.

STR Save
 Melee: 1.5 m / 5 ft

Known shadow mastiffs[edit | edit source]

Shadow Mastiff enemy variants[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]