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Belub
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Revision as of 22:44, 9 July 2024 by
NtCarlson
(
talk
|
contribs
)
(Created page with "{{Infobox creature | name = Acolyte Belub | image = Portrait Belub.png | va = | faction =
Cult of the Absolute
| race =
Duergar
| type = Humanoid | class =
Cleric
| archetype =
Acolyte of the Absolute
| level = 4 | hp = 27 | ac = 11 | prof bonus = +2 | movement m = 7.5 | weight kg = 75 | size = Medium | str = 11 | dex = 10 | con = 12 | int = 8 | wis = 14 | cha = 9 | resistances = | passives = Opportunity Attack, Duergar Resilience, Dwarven Resilience, S...")
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Belub
is a
Acolyte of the Absolute
within
Moonrise Towers
located at
X: -163 Y: -180
.
Combat
Attacks and abilities
Bless
(
)
Bless up to 3 creatures. They gain a
+1d4
bonus to
Attack rolls
and
Saving throws
.
Range: 9 m / 30 ft
Cure Wounds
(
)
1d8 (1~8) +
Spellcasting modifier
hit points
Heal
a creature you can touch.
Melee: 1.5 m / 5 ft
Sacred Flame
(
)
1d8 (1~8)
Radiant
Engulf a target in a flame-like radiance.
DEX
Save
Range: 18 m / 60 ft
Loot
Light Crossbow
Leather Armour
Arrow of Ice