More actions
- Affected entity has a +1 bonus to its Spell Attack Rolls and Spell Save DC per turn remaining.
Sources of Arcane Acuity
Notes
Arcane Acuity can stack up to 7 times on a character resulting in a max of +7 to Spell Attack Rolls and Spell Save DC.
Items that Apply Arcane Acuity
- Equipment:
- Helmet of Arcane Acuity: Whenever you deal damage with a weapon attack, you gain for 2 turns.
- Hat of Storm Scion's Power: Whenever you deal Thunder damage, you gain for 2 turns. (The item says 1 turn, but gives 2 turns - it's unclear whether the tooltip is wrong or the effect is bugged)
- Hat of Fire Acuity: Whenever you deal Fire damage, you gain for 2 turns.
- Gloves of Battlemage's Power: Whenever your Weapon Attack Roll inflicts a condition, you gain for 1 turn.
- Elixirs:
- Elixir of Battlemage's Power: Drink to increase the effectiveness of your spells. You gain for 3 turns. Replaces effects from other elixirs when drunk.