More actions
Description
Magically blind an enemy creature.
A blinded creature can try to shake of the effect at the end of each turn.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 2 Spell Slot
Available to level 3 Bard, Cleric, Sorcerer and Wizard.
- Range:
18m / 60ft
- Saving Throw:
Constitution
File:Blindness Condition Icon 3.png Blindness |
Duration: 10 turns
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At Higher Levels
When the spell is cast at 3rd Level or higher, you can target an additional creature for each spell slots level above 2nd.