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Blindness

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Blindness is a level 2 necromancy spell. It allows spellcasters to magically BlindBlind a targeted hostile creature.

Description

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rollAttack rolls against it have AdvantageAdvantage and the foe attacks with DisadvantageDisadvantage.

Properties

Cost
Action + Level 2 Spell Slot
Details
CON SaveCON Save
Range: 18 m / 60 ft Range: 18 m / 60 ft

At higher levels

Upcasting: Affects an additional target for each spell slot level above 2nd.

Technical details

UID
Target_Blindness

Condition: Blindness

BlindnessBlindness

Duration: 10 turns

Spell save DC Constitution saving throwConstitution saving throw

  • The affected creature has Disadvantage Icon.png Disadvantage on Attack rolls.
  • Ranged attacks and spells of the affected creature have a range of 3 m / 10 ft.
  • Attack Rolls against affected creatures have Advantage Icon.png Advantage.
  • At the end of each turn, the affected creature makes a Constitution saving throw. If successful, the condition is removed.

How to learn

Classes:

Other ways to learn:

Notes

  • See also Blind Immunity.
  • Blindness is one of a relatively small number of spells that can apply a disabling effect without requiring concentration be maintained.
  • The incantation for Blindness is Caeco Te, Latin for "I blind you".

Visuals

External links[edit | edit source]