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Blindness

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Blindness.webp
Blindness is a level 2 necromancy spell. It allows spellcasters to magically Blind Blind a targeted hostile creature.

Description

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.

Properties

Cost
Action + Level 2 Spell Slot
Details
CON Save
 Range: 18 m / 60 ft

At higher levels

Upcasting: Affects an additional target for each spell slot level above 2nd.

Technical details

UID
Target_Blindness

Condition: Blindness

Blindness Blindness

Duration: 10 turns

Spell save DC  Constitution saving throw

  • The affected creature has Disadvantage Icon.png Disadvantage on Attack rolls.
  • Ranged attacks and spells of the affected creature have a range of 3 m / 10 ft.
  • Attack Rolls against affected creatures have Advantage Icon.png Advantage.
  • At the end of each turn, the affected creature makes a Constitution saving throw. If successful, the condition is removed.

How to learn

Classes:

Other ways to learn:

Notes

  • See also Blind Immunity.
  • Blindness is one of a relatively small number of spells that can apply a disabling effect without requiring concentration be maintained.
  • The incantation for Blindness is Caeco Te, Latin for "I blind you".

Visuals

External links[edit | edit source]