More actions
Branding Smite (Melee) is a level 2 evocation spell. This spell is a variant of . It allows spellcasters to cause their melee weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning
Description
Your melee weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning .
- If the spellcaster misses the initial Attack, the spell slot and Bonus action are not consumed. This spell, unlike other Smite Spells, will work with Ranged weaponry.
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 2 Spell Slot
- Damage
- Normal weapon damage
- + 2d6 (2~12) Radiant
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
Deals an additional 1d6Radiant damage per level.Condition: Branding Smite
Duration: 10 turns
- Cannot turn Invisible.
How to learn
Races:
- Character level 5: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
This spell is a variation of: