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Hound's Omen (Condition)

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Sources of Hound's Omen

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Omen Rolling and how it functions[edit | edit source]

Condition OMEN_ROLL uses a new-for-patch-8 khn function called OmenRolling() which first checks if the target already has an Omen condition applied to it of the type it is trying to apply (such as OMEN_ACID). If the target does not, then the function calls another new-for-patch-8 khn function called RollDieAgainstPercent(), which appears to be half-implemented by Larian using the older RollDieAgainstDC() code. RollDieAgainstPercent() still has an entry for a DC value, but does not actually use it during its execution. The function then makes a dice roll of the chosen type, divides the number by 2, and checks to see if that quotient has a remainder or not. If it does not then the function returns "true", and if it does then the function returns "false". This effectively makes the RollDieAgainstPercent() function only ever return a 50/50 roll, which in the case of OMEN_ROLL ignores all the individual dice roll and DC checks and gives each Omen condition a 50/50 chance of being applied when they are rolled for. However, as Acid is the first condition rolled for, it will have a vastly higher chance (50%) of being applied than say Thunder or Poison (3.125%), which are the last conditions rolled for, due to compounding dependent probabilities.

Bugged Ominous Bite[edit | edit source]

Condition Percentage of Application Compounded Probability
Omen of Acid Omen of Acid 50% 50%
Omen of Cold Omen of Cold 50% 25%
Omen of Fire Omen of Fire 50% 12.5%
Omen of Lightning Omen of Lightning 50% 6.25%
Omen of Thunder Omen of Thunder 50% 3.125%
Omen of Poison Omen of Poison 100% 3.125%

Intended Ominous Bite[edit | edit source]

Condition Percentage of Application Compounded Probability
Omen of Acid Omen of Acid 16.7% 16.7%
Omen of Cold Omen of Cold 20% 16.7%
Omen of Fire Omen of Fire 25% 16.7%
Omen of Lightning Omen of Lightning 33% 16.7%
Omen of Thunder Omen of Thunder 50% 16.7%
Omen of Poison Omen of Poison 100% 16.7%