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Item ID
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| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. --> | | camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. --> | ||
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. --> | | single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. --> | ||
| notes = The name of the ingredient needed for alchemy creation is not exactly the same as the extract. | |||
| rarity = uncommon <!-- Choose from: common, uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- Choose from: common, uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.2 | | weight kg = 0.2 | ||
| weight lb = 0.4 | | weight lb = 0.4 | ||
| price = 16 | | price = 16 | ||
| uid = CONS_Potion_Poison_Resistance | |||
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | | usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | ||
| uuid = ae28b14c-0881-45fe-8237-9fcb1c951d3d | |||
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. --> | | effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. --> | ||
* You gain [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage and immunity to {{Cond|Poisoned}}. | * You gain [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage and immunity to {{Cond|Poisoned}}. |