Elixir of Poison Resistance: Difference between revisions

Jump to navigation Jump to search
Item ID
m (Price corrected)
(Item ID)
Line 8: Line 8:
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| notes = The name of the ingredient needed for alchemy creation is not exactly the same as the extract.
| rarity = uncommon <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight kg = 0.2
| weight kg = 0.2
| weight lb = 0.4
| weight lb = 0.4
| price = 16
| price = 16
| uid = CONS_Potion_Poison_Resistance
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| uuid = ae28b14c-0881-45fe-8237-9fcb1c951d3d
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
* You gain [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage and immunity to {{Cond|Poisoned}}.
* You gain [[Damage Types#Resistance|Resistance]] to {{DamageType|Poison}} damage and immunity to {{Cond|Poisoned}}.
701
edits

Navigation menu