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→Attacks and abilities
(Patch 6 change, SWs are no longer vulnerable to Lightning amage on Tactician and HM.) |
HiddenDragon (talk | contribs) |
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*{{cond| Poisoned }} | *{{cond| Poisoned }} | ||
In tactician and honour mode, they also lose their {{DamageType|Lightning}} damage vulnerability. | In tactician and honour mode, they also lose their {{DamageType|Lightning}} damage vulnerability and instead become {{em|Resistant}}. | ||
{{ | {{Feature box|name=Main Hand Attack|image name=Main Hand Attack.webp | ||
Despite being a melee attack, this attack has a significant range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]]. | |Despite being a melee attack, this attack has a significant range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]]. | ||
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}} | {{Description | Strike with a colossal blade to knock the target Prone and Maim them.}} | ||
{{Action}}<br> | {{Action}}<br> | ||
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}} | }} | ||
{{ | {{Feature box|name=Debilitating Shot|image name=Ranged Attack.webp | ||
A ranged attack used by a Steel Watcher wielding a crossbow. | |A ranged attack used by a Steel Watcher wielding a crossbow. | ||
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}} | {{Description | Fire a hefty ballista bolt that may Pin Down the target.}} | ||
{{Action}}<br> | {{Action}}<br> | ||
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}} | }} | ||
{{ | {{Feature box|name=Reprimand|image name=Generic Control.webp | ||
A melee unarmed attack used by a Steel Watcher that has been disarmed. | |A melee unarmed attack used by a Steel Watcher that has been disarmed. | ||
{{Description | A pacifying strike that knocks the target Prone.}} | {{Description | A pacifying strike that knocks the target Prone.}} | ||
{{Action}}<br> | {{Action}}<br> | ||
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}} | }} | ||
{{ | {{Feature box|name=Self-Detonate|image name=Generic Explosion.webp | ||
Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}. | |Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}. | ||
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}} | {{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}} | ||
{{SavingThrow|DEX}}<br> | {{SavingThrow|DEX}}<br> |