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{{ up to date | 2023- | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| type = classaction | |||
| summary = '''Enraged Throw''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures. | |||
'''Enraged Throw''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures. | | description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{IconLink|Prone Condition Icon.webp|Prone (Condition)|Prone|size=25}}. | ||
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Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{IconLink|Prone Condition Icon.webp|Prone (Condition)|Prone|size=25}}. | |||
Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage. | Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage. | ||
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Available only when {{IconLink|Frenzy Icon.png|Frenzy|Frenzied|size=25}}. | Available only when {{IconLink|Frenzy Icon.png|Frenzy|Frenzied|size=25}}. | ||
| image = Enraged Throw Icon.png | |||
| cost = bonus | |||
| concentration = | |||
| damage = amounttext:Normal Weapon Damage, type:Physical | |||
| damage2 = | |||
| attack roll = yes | |||
| recharge = | |||
| duration = | |||
| range = | |||
| range m = 1 | |||
| range ft = 3 | |||
| save = | |||
| additional = * Range is to pick up an item or creature | |||
** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small> | ** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small> | ||
* Gain 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}}. {{Notes}} | * Gain 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}}. {{Notes}} | ||
* {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}. | * {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}. | ||
| higherlevels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''. | |||
| condition = Prone | |||
| condition duration = 1 | |||
| condition2 = Frenzied Strain | |||
| condition2 duration = 1 | |||
| class learns at level 3 = Berserker | |||
| notes = * '''Anomaly''': This ability adds 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}} per use despite the in-game tooltip not indicating this is supposed to occur. | |||
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* '''Anomaly''': This ability adds 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}} per use despite the in-game tooltip not indicating this is supposed to occur. | |||
* For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug. | * For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug. | ||
* For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: | * For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: | ||
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**Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage. | **Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage. | ||
**Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage. | **Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage. | ||
}} | |||
{{BarbarianNavbox}} |