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Enraged Throw: Difference between revisions

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287 bytes added ,  1 September 2023
Cleanup and readability
m (Added a note that the ability is bugged.)
(Cleanup and readability)
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Enraged Throw Icon.png|frameless|right]]
[[File:Enraged Throw Icon.png|frameless|right]]
[[Category:Class Actions]][[Category:Bonus Actions]]
[[Category:Class Actions]][[Category:Bonus Actions]]
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== Properties ==
== Properties ==
{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}{{Attack Roll}}
{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}
* Damage:
* Damage: {{InfoBlob|Normal Weapon Damage}}
**For weapons with the [[thrown]] property: {{InfoBlob|Weapon Damage (Base Damage + STR Modifier) + STR Modifier + Rage Bonus Damage {{DamageText||Physical}}}}
* {{Attack Roll}}
***[[Damage Types|Damage Type]] is inherited from the weapon thrown
** For other and improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: {{InfoBlob|Base Damage + STR Modifier + Rage Bonus Damage {{DamageText||Bludgeoning}}}}
***Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage
***Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage
***Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage
* {{Range|m=1|ft=3}} (to pick up an item or creature)
* {{Range|m=1|ft=3}} (to pick up an item or creature)
* (Throwing range varies based on the weight of the creature or item being thrown)
** <small>(Throwing range varies based on the weight of the creature or item being thrown)</small>
* This ability appears to be bugged and is giving stacks of Frenzied Strain when it should not.  
* Gain 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}}. {{Notes}}
* {{SmallIcon|Prerequisite Icon.png}} Available only when {{SmIconLink|Frenzy Icon.png|Frenzy|Frenzied}}.
 
== Conditions ==
{{Condition|Prone|duration=1}}




{{Condition|Prone|duration=1}}
{{Condition|Frenzied Strain|duration=1}}


== How to Acquire ==
== How to Acquire ==
* Level 3 {{Class|Berserker}}
* Level 3 {{Class|Berserker}}
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
 
== Notes ==
* '''Anomaly''': This ability adds 1 turn of {{SmIconLink|Frenzied Strain Condition Icon.webp|Frenzied Strain (Condition)|Frenzied Strain}} per use despite the in-game tooltip not indicating this is supposed to occur.
* For weapons with the [[thrown]] property, the [[Strength]] modifier is added twice in the damage calculation. This is likely a game bug.
* For improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown:
**Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage.
**Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage.
**Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage.

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