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Rage: Wolf Heart (Condition)
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- Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
- Allies have Advantage on melee Attack Rolls against enemies within
2m / 5ft
. - Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Cannot cast or concentrate on spells.
- Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.