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Fist of Four Thunders
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Fist of Four Thunders is an action that allows a to push creatures and objects away. It is the Monk equivalent of .
Description
Release a wave of thunderous force that pushes away all creatures and objects.
Properties
- Cost:
-
Action + 2
Ki Points
- Damage:
-
2d8 (2~16)
Thunder
- Details:
-
AoE: 5 m / 17 ft (Cube)
-
CON Save (Spell save DC) (On Save: Targets still take half damage.)
At Higher Levels
At level 9, the damage dice increases by one to![D8 Thunder.png](/w/images/thumb/3/37/D8_Thunder.png/26px-D8_Thunder.png)
![Damage Types](/w/images/thumb/8/87/Thunder_Damage_Icon.png/25px-Thunder_Damage_Icon.png)
How to learn
Classes:
- Class level 3: Way of the Four Elements
Bugs
For some reason, this spell does not trigger Unarmed Strike. This is possibly an oversight.