User:Arikel/Sandbox

From bg3.wiki
< User:Arikel
Revision as of 08:01, 13 October 2024 by Arikel (talk | contribs)
Jump to navigation Jump to search

Location remarks and voicebarks that are common for all origins, including Custom (Tav) and The Dark Urge. Some might be performed by any party member, whichever triggers them first, but played only once. In case of specific conditions (like Race or Class, or (quite rarely) other specific options), these are written down in a separate line. If performed by Origin characters, remarks are voiced by the corresponding voice actors.


Act One

Crash Region and Roadside Cliffs


  • (Near the docks): "Fresh water. There must be a settlement somewhere nearby."
    • (Responding remark): “Let's hope the locals are friendly.”
  • (Noticed the survived Intellect Devourers):
    • (All except Githyanki): “More of those wretched things.”
    • (A Githyanki avatar): “More of the mind flayers' pets.”
  • (Encountering Intellect Devourers in the Nautiloid wreckage): "Better stay back. One strike could be lethal."
  • (Approaching the dying mind flayer in the Nautiloid wreckage): "There! A mind flayer - and it's hurt."
    • (Responding remark, Custom): “Even injured, it's dangerous. Be careful.”
    • (Responding remark, Githyanki avatar): “Even injured, a ghaik can kill. Proceed with caution.”
    • (Responding remark, Duergar avatar): “Hurt, but still kicking - I can feel it scrabbling from here. Watch yourself.”
    • (After killing the mind flayer, Githyanki avatar): “Ghaik. Death is too kind a fate.”
    • (After killing the mind flayer): “Monster. Death is too good for it.”
    • (Killed mind flayer after it tried to subdue, Gith avatar): “For the best. The ghaik earned its fate.”
    • (Killed mind flayer after it tried to subdue, Gith avatar): “For the best. Death is too good for it.”
  • (Noticed a movable rock under the cliff (coords), PER check): “Deep grooves in the mud around that rock.”
    • (Failed): “Nice view.”
  • (Approaching unstable rune - the point of Gale’s recruitment): “What's going on with that rune? Looks unstable somehow.”
  • (Saw dead fishers near dead Intellect Devourers): “Must have been fishing when these monsters came. Bad luck.”
    • (Responding remark): “Hm. Wouldn't wish that fate on anyone.”
  • (Saw the corpse of the gith guide): “The githyanki from the mind flayer ship. A shame he didn't survive.”
  • (Noticed footprints leading from the crash site): “Footprints. There may be even more that survived the crash.”
  • (Found a broken trap near the road): “Not much use anymore.”
  • (Respond to Lae’zel, who found a broken trap 1): “And yet another. Hardly the warmest of welcomes.”
  • (Respond to Lae’zel, who found a broken trap 1): “Broken. Must have been here a while.”
  • (Respond to Lae’zel, who found a broken trap 1): “Are they all like this?”
  • (Respond to Lae’zel, who found a broken trap 1): “Another broken trap. Who made these things?”




Ancient Chapel/Dank Crypt

  • (Outside, when found a cracked hole in the floor slabs) There's something underneath here...
  • (Outside, looking at the marble block hanging from a crane) Wouldn't take much to send that stone crashing downwards...
  • (Tried to open the door between the Refectory and the Dank Crypt) No lock, no handle. How does it open?
  • (Trying to read an old bronze plaque on the wall inside Refectory) A dead tongue. Whoever worshipped here must be long gone.
  • (Trying to read an old bronze plaque near the statue outside the chapel, a Paladin or a Cleric avatar): “Text is too faded. Doesn't tell me who was worshipped here.”
  • (Trying to read an old bronze plaque near the statue inside the Refectory, a Paladin or a Cleric avatar): “This text is ancient. A dedication to a forgotten god?”
  • (Trying to read an old bronze plaque in the feet of the statue in the crypt, a Paladin or a Cleric avatar): “I've never seen this language before. Who was worshipped here?” (works only if Religion check failed)
  • (Trying to read an old bronze plaque near the tomb in the crypt, a Paladin or a Cleric avatar): “A dead language? Something ancient must have been worshipped here.”
  • (Entering the crypt from the chapel): "No more prayers... only silence and dust."
  • (Entering the crypt from the chapel, a Paladin avatar): "I sense another undead presence here. Powerful, but not malevolent."
  • (Entering the locked part of the crypt) "This place wasn't built for the living."
  • (Entering the locked part of the crypt, a Wizard avatar): “This whole place reeks of necromancy.”
  • (Found Book of Dead Gods): "Looks like someone wanted to bury their secrets."
  • (Found Book of Dead Gods, a Wizard or a Warlock avatar): "Forbidden knowledge - without a doubt."
  • (Found Book of Dead Gods, a Paladin or a Cleric avatar): "That's locked for a reason. Let's not disturb it."
  • (Found Book of Dead Godsan Evil Paladin or an Evil Cleric avatar): "Locked to keep the evil in, or the prying eyes out? Let's see."
  • (Found Book of Dead Gods, a Rogue avatar): "Now that's a lock that screams 'pick me'."
  • (Found a Soul Coin)"A strange coin. I wonder what it's worth."
  • (Entering the locked part of the crypt, a Cleric avatar): “Something divine lingers here - but I don't recognise this presence.”
  • (Entering the chamber with Withers’ sarcophagus) A lot of effort to hide one sarcophagus.
  • (Activating the button/Stealing an artefact) Hells... something just woke up down here.
  • (Saw a gas pit trap in the crypt): “I can't see any way to disarm it.”
  • (Trying to press a button that deactivates an avoided-so-far trap): “Hmm. It won't move.”
  • (Finding the skeletons) "Armed scribes - but no sign of a struggle."
    • (Responding remark): “I wonder what was so subversive about their words that they commanded protection.”
  • (After skeletons have been defeated): “They didn't want to surrender their valuables, even after death.”
    • (Responding remark): “Relics are wasted on bones. We can make much better use of them.”
  • (Sneaked past enlivened skeletons): “I pity anyone caught by those things. We were lucky to get out with the loot.”
    • (Responding remark): “Relics are wasted on bones. We can make much better use of them.”
  • (Ran away, escaped from the crypt): “A lucky escape. Judging by how they fought, those things weren't happy with our looting.”
  • (Found a necklace at Harpers’ outpost, HIS check): “Necklace has a Harper sigil. Why were they here?”
    • (Failed): “Odd necklace. Might sell for a few coppers.”
    • (Read Harper diary from under the rock): “Necklace matches the sigil in that cave. The Harpers were busy.”
  • (Found a necklace at Harpers’ outpost, HIS check, Gith avatar): “A sigil of the Harpers. Odd for their kind to misplace this.”
    • (Failed, Gith avatar): “Hideous trinket. Lacking in function or taste.”
    • (Read Harper diary from under the rock, Gith avatar): “This necklace's sigil was also in the cave. The Harpers have been unusually active here.”
  • (Successfully convinced the looters to flee): “Lucky those bandits valued their own hides over their loot.”
  • (Responding remark): “Good work. Thought we had a fight on our hands.”


Emerald Grove

  • (Approaching the grove for the first time): “I hear shouting up ahead.”
    • (Responding remark): “We should check it out - but be careful.”
  • (In Halsin’s chamber, saw dead drow): “I wonder what happened to that drow.”
    • (Responding remark 1): “Is there a dead tadpole in that jar?”
    • (Responding remark 2): “And look at that statue.”
    • (Responding remark 3): “I can't tell if this is a temple or a library.”
  • (In Halsin’s chamber, saw dead drow, a Drow/Half-Drow avatar): “A dead drow. Hardly a welcoming sight.”
    • (Responding remark 1, a Drow/Half-Drow avatar): “Hardly a welcoming sight.”
    • (Responding remark 2&3, a Drow/Half-Drow avatar): “I'm still wondering about the dead drow.”
  • (Read Halsin’s research on tadpoles): “This 'Halsin' has been studying the tadpole.”
    • (Responding remark): “We should find him, maybe he can help?”
  • (Read Halsin’s research on tadpoles, knows druid’s missing): “Looks like Halsin's our best bet for a cure.”
    • (Responding remark 1): “We need to find him, before it's too late.”
    • (Responding remark 2): “What if something happened to him?”
    • (Responding remark 3): “All the more reason to hurry.”
    • (Responding remark 3, a Githyanki avatar): “Enough chatter. We retrieve Halsin, we find a cure.”
  • (Feeling sick after Nettie scratched them with a poisonous thorn): “I don't feel too good. What did that druid scratch me with?”
    • (Sickness getting worse after LR without cure): “The druid's poison is spreading. I need a cure, fast.”
    • (Almost dying after second LR without cure): “Argh, the poison. It's too much. It's too late...”
    • (Cured from Nettie’s poison): “I can feel the poison clearing - I'm cured!”
  • (Nettie locked the party up after they refused to take wyvern poison): “So much for honesty. Our healer turned into a jailor pretty quickly once she heard about the tadpole.”
    • (Responding remark): “Can't blame anyone for reacting with fear - but it might do to keep our condition on a need-to-know basis.”
  • (Agreed to take Wyvern poison from Nettie): “Wyvern poison. Let's hope it doesn't come to that.”
  • (Responding remark 1): “Better a quick draught than ceremorphosis, nonetheless.”
  • (Responding remark 2): “Better to have on hand than not.”
  • (Responding remark 3): “Hopefully we'll be rid of this parasite before we even need to think in that direction.”
  • (During the attack on the grove, can’t open the door to druid sanctum): “Locked from the inside.”
  • (Found dead tiefling children after the attack on the grove): “Butchered. They didn't stand a chance.”
  • (After Sazza told the party about Priestess Gut): “A goblin healer? That's a new one. But she might be the only way to keep our skulls intact.”
  • (After Sazza told the party about Priestess Gut, a Githyanki avatar): “The goblin knows nothing of the ghaik. This is a waste of time.”
  • (Responding remark): “She's worth talking to, at least.”
  • (Helped Sazza escape from the grove): “That goblin is in my debt - should prove useful one day.”
    • (Responding remark): “Or it'll come back to haunt us.”
  • (Let Arka shoot Sazza): “Sloppily done. But I guess the goblin had it coming.”
    • (Responding remark): “Won't shed tears over a goblin, but still - not a pretty scene.”
  • (Strange Ox): “”
  • (Opened the druids’ library with the magic circlet): “It's opened. I wonder what's back there.”
  • (Opened the secret stairs down with a Rune of the Wolf): “Well well, what have we here.”
  • (Failed to open a stone door in druids’ cave): “I can't even see a lock to pick.”
  • (Found an empty slot in a stone wall): “The stone's less worn here. Recently uncovered.”
    • (Found a slot in the wall, knows it’s for a stone rune): “A tidy slot, but no rune.”
  • (Found a broken rune among the ruins): “It's broken, but not too badly.”
  • (Trying to use the elevator blocked by a sleeping bear): “Won’t budge.”
  • (Saw a magic-imbued glaive in druids’ library, knows the story): “The glaive the druid's notebook mentioned. Its owner thought it was cursed...”
    • (Haven’t read about the weapon’s story): “A beautiful glaive. So why does touching it give me a knot in my stomach?”
  • (Approaching Secluded Cove, heard harpies): “Is someone... singing?”
    • (Responding remark): “It's beautiful...”
  • (Charmed by Harpy's song, 1) "These melodies..."
  • (Charmed by Harpy's song, 2)I could listen to this forever...
  • (Charmed by Harpy's song, 3)What beautiful music...
  • (Charmed by Harpy's song, 4)I could drown in that song...
  • (Charmed by Harpy's song, 5) "Come here... please!"
  • (Charmed by Harpy's song, 6)It's lovely...
  • (Charmed by Harpy's song, 7)I'll be there soon, my lady.
  • (Charmed by Harpy's song, 8)That song...
  • (Charmed by Harpy's song, 9) "Closer... I need to get closer!"
  • (Charmed by Harpy's song, 10)Take me with you!
  • (Charmed by Harpy's song, 11)Don't stop singing...
  • (Charmed by Harpy's song, 12)I've never heard something so beautiful...


  • (Broke the Harpy's charm, 1) "No... this isn't right..."
  • (Broke the Harpy's charm, 2) "What... what happened?"
  • (Broke the Harpy's charm, 3) "What... what was that?"
  • (Broke the Harpy's charm, 4) "Stay out of my head!"
  • (Found harpies’ nest, haven’t met Harpies): “A giant nest... let's see what we can find.”
  • (Found harpies’ nest, defeated Harpies): “Let's see what those harpies were hoarding.”
  • (Found harpies’ nest, spoke with Mirkon): “Must be what that kid was talking about.”
  • (Found the vines all around the grove): “There's no getting through.”
  • (Found the vines all around the grove, a Druid avatar): “There's no getting past those vines. The ritual was thorough.”
  • (Found the vines all around the grove, a Ranger avatar): “A mouse couldn't squeeze through those vines.”
  • (Found the vines all around the grove, knows about Rite of Thorns): “Looks like the ritual worked. The whole grove is walled in.”
  • (Found the vines all around the grove, knows about Rite of Thorns, a Druid avatar): “To summon those vines... the power's impressive.”
  • (Found the vines all around the grove, knows about Rite of Thorns, a Ranger avatar): “There's a darkness coursing through those vines.”
  • (Found the vines all around the grove, knows about Rite of Thorns, a Tiefling avatar): “They wanted tieflings out. They got their wish.”
  • (Tried to attack the vines): “ It'd take an age to hack through all this.”
  • (Tried to attack the vines, a Druid avatar): “It's hopeless. Silvanus' will holds these vines in place.”
  • (Tried to attack the vines, a Ranger avatar): “The bark's like iron. This is a waste of time.”
  • (Aradin was knocked out by Zevlor): “Oof - I bet he broke his nose. Friendly place.”
  • (Zevlor was knocked out by Aradin): “Oof - I bet he broke that tiefling's nose. Friendly place.”
  • (Zevlor was knocked out by Aradin, a Tiefling avatar): “That bastard broke his nose! What is this place?”
    • (Responding remark to any of leader’s punch): “Let's try to avoid any more punching - we need to find a healer.”
  • (Aradin was knocked out by avatar): “He'll feel that in the morning.”
  • (Zevlor was knocked out by avatar): “He'll feel that in the morning.”
    • (Responding remark to any of avatar’s punches): “Now that that's settled, we can get to finding a healer.”
  • (Reaction to non-lethal ending of Aradin/Zevlor conflict): “Those two must have history. ”
    • (Responding remark): “Yes. It's a good thing we were here.”
  • (Reaction to Zevlor’s words about more goblins): “You heard them. More goblins could be on their way.”
    • (Responding remark): “I'm more worried about this parasite than a few goblins. We need a healer.”
  • (Saw Aradin leaving the grove): “That could have been worse.”
    • (Responding remark): “For once.”
  • (After defeating first pack of goblins) “It's done - good.”
    • (Responding remark 1): “Was that an ordinary raid? Seemed a fool's errand.”
    • (Responding remark 2): “They likely have a camp nearby. I'd expect more raiders eventually.”
  • (Trying to recognize the ritual chented by druids): “That ritual. A common growth spell, but... altered, somehow.”
    • (Responding remark): “But nothing to worry about... right?”
    • (Responding remark, a Druid avatar): “And so many needed for the casting. Unusual.”


  • (Found Torchstalks behind the Grove's prison) "I don't like the look of that mushroom. I should stay clear."
  • (Near statue in the Underground Passage) "Glowing eyes are rarely a good sign. Best be careful."
  • (Noticed a crevice that is actually an entrance to the Tiefling Hideout): “I can't fit through here. Wonder if there's another way in.”
    • (Trying to get through the crevice, Gnome, Halfling, Dwarf or Reduced avatar): “Tight fit. I barely got through.”
    • (Successfully squeezed through, Gnome, Halfling, Dwarf or Reduced avatar): “Tight fit. I won't be getting back in that way.”
  • (Saw their belongings in the Tieflings hideout): “Wait. This looks familiar.”
  • (If Arabella was killed by Teela during the trial): “The snake killed that girl in front of everyone. Is this grove worth a dead child?”
    • (Responding remark): “The longer we stay here, the closer we come to reaching the same fate.”
  • (Read Kagha’s recruitment letter from Shadow Druids, a Druid avatar): “Shadow Druids? Kagha means to turn the circle.”
  • (Read Kagha’s recruitment letter from Shadow Druids): “Shadow Druids? There's more to Kagha than meets the eye.”
    • (Responding remark): “It's time we had a talk with her, don't you think?”
    • (Responding remark, a Druid avatar): “The circle will fall into darkness if we don't intervene.”
    • (Read the letter before meeting Kagha): “Shadow Druids at work - and this Kagha is their newest recruit.”
    • (Read the letter before meeting Kagha, a Druid avatar): “Shadow Druids? This Kagha is not to be trusted.”
  • (Noticed the knife-damaged tree bark in the Decrepit Sanctuary): “Odd - someone's cut a notch in the tree there.”
    • (Saw the damaged bark, knowing about Kagha’s letter): “Hm - must be the tree from the note to Kagha. What's that cleft there?”
  • (Watching at the map in Zevlor’s cave): “Looks like we're in Elturgard. Some distance from the city of Baldur's Gate.”
  • (Watching at the map in Zevlor’s cave, a Baldurian avatar): “Elturgard. Further from Baldur's Gate than I'd hoped.”
    • (Responding remark): “Gnolls and goblins marked on the map. Travel won't be easy.”


Notes