Underground Passage
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The Underground Passage is a Location within the Wilderness in Chapter One of Baldur's Gate 3. This secretive passageway contains hazards and loot alike.
Magical statues ward some areas of this passage, firing a projectile attack on sight. Utilize the Runes corresponding to their animal shape to ensure they are turned off.
Access[edit | edit source]
There are two entrances into the Underground Passage.
- A stone door concealed with vegetation in the Forest X: 172 Y: 423.
- A stone door in the Makeshift Prison X: 204 Y: 604 of the Druid Grove.
Story Interactions[edit | edit source]
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- The Underground Pass is a secret entrance into and out of the Druid Grove, for players who wish to avoid the front gate.
- This area contains several Goblins who have knocked out the druid Findal. Rescuing Findal will return him to the Emerald Grove.
Notable Characters[edit | edit source]
Related Quests[edit | edit source]
Notable Loot[edit | edit source]
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: