Wild Magic: Protective Lights (Condition)
From Baldur's Gate 3 Wiki
Revision as of 07:05, 30 September 2023 by
HiddenDragon
(
talk
|
contribs
)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
File:Wild Magic Protective Lights Icon.png
Wild Magic: Protective Lights
Until the end of the barbarian's
Rage
, the barbarian and any allies within
3 m / 10 ft
(ERROR: Distance not in metric!)
have a
+1
bonus to
Armour Class
.
Sources of Wild Magic: Protective Lights
Wild Magic: Protective Lights
Categories
:
Articles with incorrect usage of the Distance template
Articles with errors
Pages with broken file links
No stack ID
No status groups
No tick type
No stack type
No stack priority
No status properties
Conditions
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Help index
Learn to edit
Guides
Modding
Join the Discord!
Support bg3.wiki!
Special
Recent changes
Newly added files
Special pages
Random page
Version
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
Cargo data